DM starts up a mini-campaign
That's how things usually start. Funny how difficult it is to take that step.
I had been toying with the notion of starting a new rpg campaign. Not that there's anything wrong with our current campaigns, its just that the "Old Guard" is experiencing schedule difficulties [aka Real Life]. Inviting some of my newly acquainted rpg buddies to a game seemed like a good idea. And since I wanted to break out of the gaming drought, I figured a short mini-campaign would be easier to prepare. Of course that was before I actually started to work on the game but that's getting ahead of myself. Keeping notes and journals online seemed like a good idea as well. Its something I didn't have when I started this hobby.
So for starters, I had to decide on which game to run. To keep things simple I settled on this criteria:
Accessible rpg system
Ideally a system familiar to most of the gamers around here. If I needed to explain the system I should be able to do it with as little effort as possible. Ideally, It should also be "gear light". I don't want to lug a small library around and I don't think the players would want that either.
That ruled out Rifts and the Palladium system. Same with Shadowrun. Too bad, I kinda like Shadowrun. And the Rifts setting is always entertaining.
Comfortable game premise
Considering all the gut wrenching drama and tales of moral ambiguity we're seeing in the daily news not to mention the special coverage in the Senate, I decided to go full out escapist. So I say bye bye to Worlds of Darkness.
Familiarity with the game world
Custom crafting a world is enjoyable but takes time. That means its either a published setting or an offshoot of a current campaign. That pretty much left me with two choices - Dungeons and Dragons 3rd ed. Greyhawk or our custom Big Eyes Small Mouth anime cyberpunk game. From the title of this blog, you know which game won out.
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