Choosing the Greyhawk campaign is a tribute of sorts… but I couldn’t leave it at just that. Aodhan, one of our more experienced gamers, wanted a twist, a theme or idea which fired the imagination. Simply stating “we play DnD in Greyhawk” doesn’t appeal to him. I had to come up with a description of the Adventure Track/ Setting for this mini-campaign.
One time, after visiting a bereaved friend, we got to talking about the game. I like talking to Aodhan, he gets your mind working and doesn’t let you take things for granted. After the talk, the new campaign idea quickly crystallized. This is the blurb I emailed the players:
DUNGEONCRASH!
Our stalwart heroes meet in a tavern, form a party
and enter the forbidden tomb of an ancient sorcerer...
Genre: DnD
3x Fantasy
Period: Greyhawk CY 586
Category: high fantasy techno-thriller,
some humor
Theme: not what it seems, RP and tech challenge
Yes
you heard that right - For some reason a band of adventurers gather and sally
forth to plumb the depths of a monster populated, death trap laden dungeon.
There will be mysterious patrons, orders from great rulers, requests from
powerful wizards and priests. There will be a dark elf ranger with a scimitar.
There will be ninja. There will be randomly generated hoards. There may even be
randomly generated dungeons.
Except, this time, the events
happening before and after the expedition may be more important than the orc
mugging and grave robbing. And, if you survive, it will make sense.
A skewed tribute to Old School Gaming and the Grand EGG himself;
some cheekiness included.
I wish I could have seen the players’ faces.