Rules for this Organization
Entry Requirements
sense motive
non-evil
pass magical and psionic screening
Benefits
Economic: watchers have a stipend which covers daily food and shelter
Gear: watchers are provided a badge of office and a cloak, for long journeys the organization will provide transport
Services: Watchers will likely be scanned for any form of mind control, enchantment or possession especially after a mission. They are on good terms with local clergy and have easier access to healing
Information: A Watcher's trade is information.
Access: Members are allowed into the Organization's strongholds. When specifically assigned to missions they are considered emissaries of the king. This requires a writ approved by the head of the organization, as authorized by the king.
Status: They receive a +2 reaction bonus to law abiding citizens.
Next:
Playing a Member
Combat
Advancement
Mission
Saturday, November 6, 2010
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