Rules for the Organization
Playing a Member
Watchers serve as the counter intelligence arm of a good kingdom. In my game that is Furyondy. Watchers gather information through observation and deduction more than threats and violence. In public they do not have the image of the action-oriented hero. Instead most of them seem to hang back and observe. Of course, things are different out of the public eye.
Combat
Most members avoid combat if possible. The prefer to inform those publicly authorized to use force. That means a Watcher will prefer to call the city guard or town militia instead of tackling threats in public. There are exceptions to this but the individual Watcher must weigh the benefits of keeping their image or breaking it.
Advancement
The organization has a ranking system based on seniority and number of missions performed. The most experienced tend to rise in rank. Those with adventurer classes also tend to attain higher rank given their survivability.
note: in my game the ranks correspond to generic police ranks such as Senior Watcher, Watcher Captain and so on.
Mission
Missions involve information gathering or investigation.
Monday, December 27, 2010
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